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Forza 2 720p replay vid

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  • killer69penguinK Offline
    killer69penguinK Offline
    killer69penguin
    wrote on last edited by
    #15

    oh yes just what we want to watch other people play a video game, that sounds like a winning channel

    1993 3000GT VR4

    Previous: 95 Eclipse, 98 Civic, 72 Mustang, 96 Eclipse Spyder, 03 Tiburon, 93 Prelude, 94 Del Sol, 95 Integra, 95 Civic, 94 GMC Serria

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    • torbsT Offline
      torbsT Offline
      torbs
      wrote on last edited by
      #16

      GarageAlchemist;165704 wrote:
      XboX humper....

      well there was 700 vechiles in GT4 and there is a reason for this too. Many manufacturers will not give out the rights to their vechiles to be put in a game and smashed up, but they will give them if they are to be kept nice and shiny. And you can do the same thing in forza to finish first. And id like to see you drift at all in GT4, you recall wrong.

      i recall wrong?...lol...pretty sure you ALWAYS cut accross the grass in order to make your time faster so :p:

      GT series are arcade based games...thats why i dont like them. There's no aspect to them besides go out and drive and pass the game. That's just boring eventually...It's the multi-player aspect of games that keep people playing. This is why Halo 2 is still being played by thousands of people everyday...if there was no multi-player in the game, it would not have been successful.

      And you are correct about GT4 having a bunch of games bc there's no damage...however Forza 2 has more than 300 vehicles. I'd rather have 300 vehicles that can be smashed up than 700 that cant...being able to hit a wall going 60 and having your car get no damage from it is dumb. That and GT4 has so many cars that have really no purpose...they have cars from the early 1900's that top out at 50mph or less...to some that may also be fun, but it's a racing game...it's just overkill and not necessary.

      And Forza 2's online gaming will absolutly OWN anything GT can come up with. Seriously look at www.forzamotorsport.net ...check out all the updates on how the online gaming will work.

      And from what I can tell, GT-HD's graphics look nearly the same as Forza 2's (if anything I think Forza 2 looks slightly better)...so when it comes to you smashing the graphics of Forza 2, I'd highly suggest looking at what the company you support puts out for graphics first.

      And yes I'm an Xbox humper...and am damn proud of it :icon_cheers:

      e-fight bout video games FTMFW!!!!!! lolz

      Current vehicles: 90 Civic Hatch, 95 Civic Sedan, 93 Del Sol, 95 Civic Coupe, 99 Integra GS
      Past vehicles: 78 Malibu 2dr., 88 Riviera, 90 Laser RS-T, 91 Audi 90 quattro, 93 Del Sol, 90 TSI AWD, 92 Integra GSR, 94 Del Sol, 93 Prelude Si, 97 Civic Coupe, 88 Toyota MR2 Supercharged, 94 Lexus GS300, 89 CRX, 06 Vento Zip, 90 Civic hatch, 98 Honda Civic, 99 Honda Civic, 92 Yamaha XJ600S, 87 4WD Subaru GL, 94 Audi 90CS Quattro, 00 Civic EX Coupe, 04 Dodge SRT-4, 89 Corolla GTS (Silvertop), 95 Del Sol

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      • torbsT Offline
        torbsT Offline
        torbs
        wrote on last edited by
        #17

        killer69penguin;165717 wrote:
        oh yes just what we want to watch other people play a video game, that sounds like a winning channel

        you cant tell me that you dont like watching a youtube video of somebody thats very good at halo...say somebody that can no-scope snipe people from accross the map...same thing here, just a different game genre.

        Current vehicles: 90 Civic Hatch, 95 Civic Sedan, 93 Del Sol, 95 Civic Coupe, 99 Integra GS
        Past vehicles: 78 Malibu 2dr., 88 Riviera, 90 Laser RS-T, 91 Audi 90 quattro, 93 Del Sol, 90 TSI AWD, 92 Integra GSR, 94 Del Sol, 93 Prelude Si, 97 Civic Coupe, 88 Toyota MR2 Supercharged, 94 Lexus GS300, 89 CRX, 06 Vento Zip, 90 Civic hatch, 98 Honda Civic, 99 Honda Civic, 92 Yamaha XJ600S, 87 4WD Subaru GL, 94 Audi 90CS Quattro, 00 Civic EX Coupe, 04 Dodge SRT-4, 89 Corolla GTS (Silvertop), 95 Del Sol

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        • JohnWJ Offline
          JohnWJ Offline
          JohnW
          wrote on last edited by
          #18

          You can't drift in GT4? Geez, what the hell have I been doing then?

          http://www.gtplanet.net/forum/forumdisplay.php?f=141

          90 Civic DX hatch
          D16a6/y8 mini me

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          • GarageAlchemistG Offline
            GarageAlchemistG Offline
            GarageAlchemist
            wrote on last edited by
            #19

            once again your ramble about things you dont know. GT series are hardly arcade based games, and about your precious damage hahaha. No damage is better than extremely un-realistic damage. You hit a wall at 200mph in Forza and yea, you get smashed up, whoopie, but you can keep driving, thats a real simulation! Whoo hoo!

            The reason that they include old cars that can go like 5 mph, and concept cars that could never be driven is because the game is about cars, and driving them, sure some of the cars cant go fast, but wouldnt it be cool to expirence the first car that was ever made? The car that spawned all others? I think so.

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            • amichezeA Offline
              amichezeA Offline
              amicheze
              wrote on last edited by
              #20

              Doesn't GT have minivans that you can drive? That's definitely something I'd love to experience.

              /cough

              2006 Audi A3 2.0T

              "My country, right or wrong." is like saying, "My mother, drunk or sober." - G. K. Chesterton

              > Fargostreet Trolls wrote:
              > i must be stupid

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              • torbsT Offline
                torbsT Offline
                torbs
                wrote on last edited by
                #21

                GarageAlchemist;165744 wrote:
                The reason that they include old cars that can go like 5 mph, and concept cars that could never be driven is because the game is about cars, and driving them, sure some of the cars cant go fast, but wouldnt it be cool to expirence the first car that was ever made? The car that spawned all others? I think so.

                Not in a modern day racing game...if i bought a game that said "Past-times' Cars" or something...then I would...but it's a racing game. I could give two shits if they have a ford model T...however it'd be cool if I could put a fartcan on one in the game hehe lolz:icon_cheers:

                GT4 is much more of an arcade game than Forza...dur. You can't argue over that. And of course in Forza you can crash @ 200mph and still drive, but GL getting over 40mph...everything is royally fucked on the car...it's kinda like respawning in halo...if you couldnt respon after you died, who the fuck would play the game?...same concept in forza, except that your car just gets fucked up to the point where it's still movable, but that's it. Also, in normal Forza gameplay where you dont PURPOSELY drive the car into a wall @ 200mph, damage is very realistic. If you slightly tap something with your front end, your aero is damaged so you cant go quite as fast on a longer straight, etc...

                Hell, if they made it so your car wouldnt drive at all after 200mph, I think that would detur people from buying the game in the first place bc then it becomes "too realistic" so to speak. And another thing with Forza's liciencing for getting the cars they did is that they can't go upside down (if my memory serves me correct)...otherwise car manufactures wouldn't allow them to be in the game.

                And please tell me the things makers of the GT series are doing to make their game realistic...Forza makers crashed several cars to get impact sounds in the game, dyno'd hundreds of cars...in this game Hondas, for example, will actually have loud VTEC...especially with many n/a mods done to them. They even went as far as to take one of the guy's Integras and tried jamming it into gear w/o a clutch in order to get a REAL grinding noise for a worn out transmission...The lengths the makers went through to make this game as real as possible is quite astonishing.

                Current vehicles: 90 Civic Hatch, 95 Civic Sedan, 93 Del Sol, 95 Civic Coupe, 99 Integra GS
                Past vehicles: 78 Malibu 2dr., 88 Riviera, 90 Laser RS-T, 91 Audi 90 quattro, 93 Del Sol, 90 TSI AWD, 92 Integra GSR, 94 Del Sol, 93 Prelude Si, 97 Civic Coupe, 88 Toyota MR2 Supercharged, 94 Lexus GS300, 89 CRX, 06 Vento Zip, 90 Civic hatch, 98 Honda Civic, 99 Honda Civic, 92 Yamaha XJ600S, 87 4WD Subaru GL, 94 Audi 90CS Quattro, 00 Civic EX Coupe, 04 Dodge SRT-4, 89 Corolla GTS (Silvertop), 95 Del Sol

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                • killer69penguinK Offline
                  killer69penguinK Offline
                  killer69penguin
                  wrote on last edited by
                  #22

                  ahhhh its so sad that torbs first lay will be by a video game

                  1993 3000GT VR4

                  Previous: 95 Eclipse, 98 Civic, 72 Mustang, 96 Eclipse Spyder, 03 Tiburon, 93 Prelude, 94 Del Sol, 95 Integra, 95 Civic, 94 GMC Serria

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                  • GarageAlchemistG Offline
                    GarageAlchemistG Offline
                    GarageAlchemist
                    wrote on last edited by
                    #23

                    la la, the things that Polyphony digital are doing to make the game realistic? i cant even believe that you said that. exerpt from "Driving the game: The GT Expirence" by Leo Hartas---

                    "We conduct photo shooting session for the car by taking lot of shots. Roughly 500 photos are taken per car.... The basis of the track research starts with photographs, 20-30,000 of them for each individual circut... Every square meter of the track is photographed and the image logged and linked to its exact position on the track...The team also makes use of satellite photographs combined with GPS and existing topographical maps...Team members attend race events at the circuits to take photographs of the location when it is being used for race days..A test driver with 15 years expirence of Nurburgring drove a Nissan Skyline on both the real tarmac and in the virtual world of GT. The results were the lame time in the real car was 8 minutes 15 seconds, in GT the time was 8 minutes 20 seconds, a difference of only 1 percent between the two"

                    So yea, they aren't doing anything to make it realistic.

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                    • DrifterExtremeD Offline
                      DrifterExtremeD Offline
                      DrifterExtreme
                      wrote on last edited by
                      #24

                      forza isn't as realistic as your trying to show ppl. Like why does the motor get hurt when you rev limit? if you do it for like say 20 sec your motor is toast...WTF that doesn't happen in RL!!!!!

                      Also you can't use load to build full boost.... why can't you put a car in 5th at say 3grand and see full boost on a turbo civic when you hit the brakes to "brake boost".....

                      legacy image

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                      • GarageAlchemistG Offline
                        GarageAlchemistG Offline
                        GarageAlchemist
                        wrote on last edited by
                        #25
                        This post is deleted!
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                        • GarageAlchemistG Offline
                          GarageAlchemistG Offline
                          GarageAlchemist
                          wrote on last edited by
                          #26

                          If GT is so "un-realistic" why do REAL car makers use it's engine to test their concept cars?

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                          • torbsT Offline
                            torbsT Offline
                            torbs
                            wrote on last edited by
                            #27

                            GarageAlchemist;165776 wrote:
                            la la, the things that Polyphony digital are doing to make the game realistic? i cant even believe that you said that. exerpt from "Driving the game: The GT Expirence" by Leo Hartas---

                            "We conduct photo shooting session for the car by taking lot of shots. Roughly 500 photos are taken per car.... The basis of the track research starts with photographs, 20-30,000 of them for each individual circut... Every square meter of the track is photographed and the image logged and linked to its exact position on the track...The team also makes use of satellite photographs combined with GPS and existing topographical maps...Team members attend race events at the circuits to take photographs of the location when it is being used for race days..A test driver with 15 years expirence of Nurburgring drove a Nissan Skyline on both the real tarmac and in the virtual world of GT. The results were the lame time in the real car was 8 minutes 15 seconds, in GT the time was 8 minutes 20 seconds, a difference of only 1 percent between the two"

                            So yea, they aren't doing anything to make it realistic.

                            Forza does things very simlar to that...but they take it a step further with all of the dyno's, crashing cars, grinding gears, putting lone s/c's in a room w/o a motor to get their true sound, etc. etc...We all know that all racing games that use real tracks do extensive research...Forza 2 just takes it all a step further, thats all i'm sayin

                            Current vehicles: 90 Civic Hatch, 95 Civic Sedan, 93 Del Sol, 95 Civic Coupe, 99 Integra GS
                            Past vehicles: 78 Malibu 2dr., 88 Riviera, 90 Laser RS-T, 91 Audi 90 quattro, 93 Del Sol, 90 TSI AWD, 92 Integra GSR, 94 Del Sol, 93 Prelude Si, 97 Civic Coupe, 88 Toyota MR2 Supercharged, 94 Lexus GS300, 89 CRX, 06 Vento Zip, 90 Civic hatch, 98 Honda Civic, 99 Honda Civic, 92 Yamaha XJ600S, 87 4WD Subaru GL, 94 Audi 90CS Quattro, 00 Civic EX Coupe, 04 Dodge SRT-4, 89 Corolla GTS (Silvertop), 95 Del Sol

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                            • torbsT Offline
                              torbsT Offline
                              torbs
                              wrote on last edited by
                              #28

                              DrifterExtreme;165783 wrote:
                              forza isn't as realistic as your trying to show ppl. Like why does the motor get hurt when you rev limit? if you do it for like say 20 sec your motor is toast...WTF that doesn't happen in RL!!!!!

                              Also you can't use load to build full boost.... why can't you put a car in 5th at say 3grand and see full boost on a turbo civic when you hit the brakes to "brake boost".....

                              rev limit thing...i dont know...all i can think of is that you arent's supposed to bounce rev limiter in real life...also, if you just bounce off of it a couple times during a race then you are ok...i do agree though that it kinda sux, however, i'd rather have it that way then nothing.

                              i havnt played for awhile, but i think you can "brake boost"...and if you can't in forza 1, I'm sure in Forza 2 you will be able too.

                              Bottom line, I'd rather have damage the way it is rather than nothing at all...but thats me. If you dont want damage on, you can turn that off in Forza too, however, it's not something I like doing.

                              This is a decent vid explaining some of the things going on in forza 2. http://youtube.com/watch?v=AKSU9Hdv-ro

                              Current vehicles: 90 Civic Hatch, 95 Civic Sedan, 93 Del Sol, 95 Civic Coupe, 99 Integra GS
                              Past vehicles: 78 Malibu 2dr., 88 Riviera, 90 Laser RS-T, 91 Audi 90 quattro, 93 Del Sol, 90 TSI AWD, 92 Integra GSR, 94 Del Sol, 93 Prelude Si, 97 Civic Coupe, 88 Toyota MR2 Supercharged, 94 Lexus GS300, 89 CRX, 06 Vento Zip, 90 Civic hatch, 98 Honda Civic, 99 Honda Civic, 92 Yamaha XJ600S, 87 4WD Subaru GL, 94 Audi 90CS Quattro, 00 Civic EX Coupe, 04 Dodge SRT-4, 89 Corolla GTS (Silvertop), 95 Del Sol

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                              • T Offline
                                T Offline
                                thrash
                                wrote on last edited by
                                #29

                                http://www.1pstart.com/wp-content/uploads/2007/04/forzamotorsport2.jpg

                                That's from the replay engine. It's rendered in game, and if you had a 720p capture board, and ran this particular replay, that's what you'd see.

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                                • Afsil80A Offline
                                  Afsil80A Offline
                                  Afsil80
                                  wrote on last edited by
                                  #30

                                  GT4 > Forza. I own both, I'm a fan of both, and I've got one hell of an arsenal for both.

                                  IMO, GT4 is more realistic.

                                  What happens when you break traction during Forza and start powersliding, and then you regain traction? It doesn't snap back into the direction like it does in real life. Does GT4 have this effect? Yes.

                                  Also, the car setup screens are superior in GT4, even though you can adjust tire pressure in Forza.

                                  I dunno, you could go on and on about which is better. If anyone wants to compete in a 'Fargostreet GT4 Time Trial' then I'm willing to organize it. Supraforums just started one, and I wasn't even in the Top 20, hahaha. We'll choose 6 courses, and I'll set the ground rules. 🙂

                                  -Peter

                                  1991 240SX
                                  legacy image

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                                  • torbsT Offline
                                    torbsT Offline
                                    torbs
                                    wrote on last edited by
                                    #31

                                    Afsil80;166048 wrote:
                                    I dunno, you could go on and on about which is better. If anyone wants to compete in a 'Fargostreet GT4 Time Trial' then I'm willing to organize it. Supraforums just started one, and I wasn't even in the Top 20, hahaha. We'll choose 6 courses, and I'll set the ground rules. 🙂

                                    change it to forza and i'd be up for it 🙂 lol

                                    Current vehicles: 90 Civic Hatch, 95 Civic Sedan, 93 Del Sol, 95 Civic Coupe, 99 Integra GS
                                    Past vehicles: 78 Malibu 2dr., 88 Riviera, 90 Laser RS-T, 91 Audi 90 quattro, 93 Del Sol, 90 TSI AWD, 92 Integra GSR, 94 Del Sol, 93 Prelude Si, 97 Civic Coupe, 88 Toyota MR2 Supercharged, 94 Lexus GS300, 89 CRX, 06 Vento Zip, 90 Civic hatch, 98 Honda Civic, 99 Honda Civic, 92 Yamaha XJ600S, 87 4WD Subaru GL, 94 Audi 90CS Quattro, 00 Civic EX Coupe, 04 Dodge SRT-4, 89 Corolla GTS (Silvertop), 95 Del Sol

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                                    • DrifterExtremeD Offline
                                      DrifterExtremeD Offline
                                      DrifterExtreme
                                      wrote on last edited by
                                      #32

                                      torbs;166051 wrote:
                                      change it to forza and i'd be up for it 🙂 lol

                                      torbs only if you don't reset 56 times to get that "perfect" score.....:icon_tongue:

                                      I would be down to play some gt4 lmk if you make this thing happen

                                      legacy image

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                                      • Afsil80A Offline
                                        Afsil80A Offline
                                        Afsil80
                                        wrote on last edited by
                                        #33

                                        I'll start a thread on a date to be announced. :icon_thumright:

                                        Oh, and I'm up for Forza as well.

                                        -Peter

                                        1991 240SX
                                        legacy image

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                                        • youngin2nrY Offline
                                          youngin2nrY Offline
                                          youngin2nr
                                          wrote on last edited by
                                          #34

                                          Let me get some practice in Forza and I'll be down. haven't played for awhile.

                                          legacy image

                                          3 things i couldn't live without.........
                                          :3gears: -> :drink: -> :poon:

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